20 Hyper Casual Mechanics to start your next Hyper Casual Game Design Concept.


20 Hyper Casual Mechanics to start your next Hyper Casual Game Design Concept.

Hypercasual games are known for their simple mechanics and easy-to-learn gameplay. These games often use familiar mechanics in new and engaging ways. Here's a list of some common hyper-casual mechanics and real-time games that have implemented them:

  1. Swipe to Move/Control:
    • Fruit Ninja - The player swipes their finger to slice through flying fruits.
  2. Tap to Jump:
    • Flappy Bird - Tap the screen to make the bird flap and avoid obstacles.
  3. Hold to Charge:
    • Helix Jump - Hold and release to make a ball jump and navigate through a twisting tower.
  4. Drag and Connect:
    • 2048 - Combine numbered tiles by sliding them in the same direction.
  5. One-Finger Control:
    • Dune! - Press and hold to control a rolling ball's jump and landing.
  6. Match-3 Puzzles:
    • Candy Crush Saga - Swap adjacent candies to create matches and complete objectives.
  7. Color Matching:
    • Color Switch - Tap to make a ball pass through colored obstacles that match its color.
  8. Endless Runner:
    • Subway Surfers - Run endlessly and swipe to avoid obstacles and collect coins.
  9. Ball Shooting:
    • Zuma Deluxe - Shoot colored balls to match and eliminate them in a rolling track.
  10. Avoidance:
  11. Physics-Based Stacking:
    • Stack - Drop and stack blocks as high as you can while maintaining balance.
  12. Time Management:
    • Diner Dash - Serve customers by tapping tables and taking orders in a timely manner.
  13. Bouncing Platforms:
    • Bouncy Ball - Navigate a bouncing ball through platforms to reach the end.
  14. Flick to Shoot:
    • Paper Toss - Flick paper balls into a trash can while accounting for wind and distance.
  15. Color Sorting:
    • Sort It 3D - Sort colored balls into the correct tubes by rotating a platform.
  16. Snake Gameplay:
    • Slither.io - Control a snake to collect orbs and grow while avoiding collisions.
  17. Tug-of-War:
    • Tug the Table - Two players virtually tug a table to their side by tapping rapidly.
  18. Fishing Mechanics:
    • Fishing Break - Cast a line and tap to reel in fish while avoiding obstacles.
  19. Line Drawing:
    • Flight Control - Draw flight paths for aircraft to land safely on runways.
  20. Paddle and Ball:
    • Brick Breaker - Bounce a ball off a paddle to break bricks in various patterns.

 

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